What happens when you combine a thumb-breaking precision platformer where blood galore floods the screen with a cute and innocent artstyle similar to children’s cartoons? The answer is: an absolutely terrific game.
You might not know that but I am not too fond of the majority of Early Access titles. Unfortunately, lately there have been thousands of unfinished games on Steam, with a slim chance to be completed and released. While the idea of supporting developers and influencing them with our feedback is pretty cool, we all know how it turned out in reality. Luckily, my faith in humanity is being partially restored by such beauts as Sunless Sea, Kerbal Space Program or… Assault Android Cactus. Continue reading “Review: Assault Android Cactus”