Review: Assault Android Cactus

You might not know that but I am not too fond of the majority of Early Access titles. Unfortunately, lately there have been thousands of unfinished games on Steam, with a slim chance to be completed and released. While the idea of supporting developers and influencing them with our feedback is pretty cool, we all know how it turned out in reality. Luckily, my faith in humanity is being partially restored by such beauts as Sunless Sea, Kerbal Space Program or… Assault Android Cactus. Czytaj dalej „Review: Assault Android Cactus”

Indie games — not a genre but… a lifestyle?

Indie games keep proving us that without a large budget or an aggressive advertising campaign you can still achieve success. Of course indie developers do not earn as much as moguls of the gaming industry, although they do manage to turn a profit. Players are seemingly craving for more retro platformers or narrative-driven interactive stories with almost no gameplay but why is that so? What are these indie games and what’s their place in the big system of electronic entertainment?

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Review: Traverser

As I have it mentioned some time ago, translating is not everything, therefore I decided to do something different today, i.e. a review of a computer game. I have chosen a particular puzzle game in post-apocalyptic/steampunkish setting. The game’s called Traverser. Did I enjoy it? Did I enjoy walking through underground city of Brimstone? You will find out from reading the review.  Czytaj dalej „Review: Traverser”